Friday, 12 August 2016

New Website

Have you checked out our new site?

If not please do! All content has been moved to our new page.

Sunday, 10 April 2016

Tuesday, 29 March 2016

X-Wing Youtube Page

Have you checked out our Youtube page? We try and upload a Vassal X-wing game at least once every 2 weeks, and we have some exciting games coming up!

Click here to go to our Youtube Channel!


Sunday, 27 March 2016

X-wing, St Leonards, 27/03/16, by Jay Whitbread

WARMAWING III - My first X-Wing tournament 19/03/2016

What is Warmawing? That's a good question, so I'll explain. The club I attend (1066 wargaming in St. Leonards, if you're ever in the vicinity) holds tournaments on Saturdays throughout the year and, to make things more viable, they usually double up so you get two systems running their
event on the same day.
Warmawing was the first of these, mixing Warmahordes and x-wing to spawn the event Warmawing. As you may have guessed, this was the third such event. So, now you know...

List building is never a strong area for me. I go with what looks fun, as opposed to what might be more competitive. On this occasion, I decided to
seek guidance from the Force, asking one of wisdom and insight for advice. I knew what ships I wanted to run, I'm a big fan of the TIE Fighter F/O.

It is agile and tricksy, looks cool and it has shields, so what's not to love? With assistance from my wise friend, I crafted a list I was content with, even getting my favourite pilot, Soontir Fel, into the mix. As we all know though, the Force has a will of its own and it threw me a curveball in the shape of...Wave 8 landing two days before the event! One shiny new ship later, my official list looked a bit like this:

Omega Squadron pilot - Crack Shot
Omega Leader - Juke, Comm Relay
Zeta Leader - Wired, Twin Ion Engine MkII
The Inquisitor - Opportunist, XX-23 S-Thread Tracers, TIE/V1, Stealth Device

So, first round was random and I was drawn on table 10 against a friendly lad running Dengar and Bossk. I knew I wanted the Inquisitor to be away from the brunt of battle, so he flew down the left flank whilst the three TIE F/O shot off down the right. First blood went to the Empire, with a range 3 shot slapping a shield off Dengar.

That's when my education started. Dengar shot back. All of a sudden, my plan of swarming the JumpMaster and hammering it enmasse was a poor plan. Yes, mistakes were made! Watching shields disappear on ships, only for them to regenerate is very disheartening when you see your own ships dropping like flies, yet this is what happened. The game ended as a white-wash, the Empire defeated. I scored zero points.

Not the start I washoping for.

Round two - I came up against another Imperial fleet, this one featuring Soontir Fel, Darth Vader and a shuttle carrying Palpatine. Lessons learned from the previous game meant I was more cautious with the Inquisitor and more focussed with the mini-swarm. The three TIE F/O buzzed down the right flank again,intent on the shuttle. All the time that was alive, the Force was with my opponent. The Inquisitor, in turn, started hunting Vader and was unlucky not to take him early on.

In the meantime, Fel was in position to cause some serious damage to the mini-swarm but fortune favours the brave, he failed to take any of them down and was blasted from the skies for his troubles. Vader started to ladle out the damage and, sure enough, ships died. So did the Lambda though, leaving Vader on his own. Time ran out and the result was a victory by 13 points.

Round three - I moved up the tables only to find myself facing one of 1066's very own Dark Lords of the Sith! Danny had a list built around one ideal: doleout the damage as quickly as possible. Carnor Jax, a Decimator and a TIE fighter presented me with a challenge and, sadly, I wasn't up to the task.

The Decimator sat there and pummeled the Inquisitor first, Danny being sure to eliminate the unknown threat first with a combination of Vader and a Gunner.Thankfully, this ended up granting me half points for the Decimator, the only points I would score in the game. Each ship was rapidly picked apart and the game ended well before time, Danny apologising for the righteous smack-down he had handed out.
For my part, I appreciated that but it wasn't necessary, I was grateful for the lesson.

Round four - Back down the tables I went, to face another 1066er. The Rebel scum was basing his list around a B Wing, with A wings in support. Both fleets advanced hard and then the shooting began.

An A Wing went down early but the Rebels were determined and soon took down the Inquisitor, luring him into a killing field and dispatching him in one round of shooting. A TIE F/O also fell but so did another A Wing.
The game timed out, with me scoring one point more! The narrowest of wins...

Final Round - Lost two, won two...I was happy with that result so far. My final challenge was another Rebel list, this one touting the all-new Ghost. I spent a lot of the game chasing it around the table. The Inquisitor managed to stay alive almost all game on this occasion, whilst a TIE F/O also joined
dead pile. Having dispatched his support ship, an A Wing, I had thought I was in with a chance only to find that he could deploy an attack shuttle! What devilry was this?!?

Thankfully, it died relatively quickly but it diverted shots away from the Ghost. As time dwindled, we were told to finish our current round, one last shot from the Omega Squadron pilot hit home on the Ghost, delivering a crit...I needed to get this thing to half points at least...the crit was a Direct Hit, the double damage doing enough to get me the points, granting me a two point victory!

What can I say about my first tournament?

I'm glad it was a "home" event, it made things a bit easier for me. Playing this showed me one thing, it doesn't matter how competitive you are, the people involved in x-wing are always so chilled out. The atmosphere was fantastic, inter-table laughter mid game is not something I am used to.

Given that I had played less than ten games of x-wing before the event, I felt a sense of achievement at finishing 14/26 and am looking forward to improving my game even more. 

Saturday, 26 March 2016

40k Conquest St Neots Event 26/03/16

Hello again!

So this time it's back to our monthly 40K conquest event!

Last time we all drew factions out of a hat, and I was given Eldar, so I took Starbane. So how did it go!

So once again 6 players, all using different factions, so 3 rounds it was, no prizes so just for fun, and as normal here is my quick run down!

Off We Go!

Game 1

So up against Zarathar with Ork support!

I was able to control a lot of the command in this game, this dominance allowed me to control the board, but as always Chaos have many tricks at it was a very close run game.
I won 3-2 on planets in the end, but it could of swung either way.

Win via Planets

Game 2

This time I was up against Sicarius with Guard support.

Now I was a bit worried this game, he has a lot of high HQ units that my squishy Eldar could struggle against! But alias it didnt happen.
I found myself dominating command again, I either had 4 or all 5 planets under my control, this game was quick and brutal, I took the first 3 planets, and even with him dropping more expensive units, my cheaper little guys, were able to ping another damage to take them down! So 3 planets to 0 for me.

Win via Planets

Game 3

So up against Nids this time, Old One Eye with the Stalking Lictor.

Now last event it was us two on the final table, and history repeated itself here!

Now this game started with me once again going for command domination, but with that Lictor around it was harder for me to control as many planets, instead for most of this game command was very equal. The difference? I was popping out a lot of cheaper 1 or 2 drops, while he was struggling to get much of a decent board presence, he did manage to take a planet but I was able to take the 3 I needed. As most of his draws were not good enough units or not units at all, after the first 2 turns, command turned mine very quickly, I was able to get at least 2 hammers on near enough every planet, and the Stalking Lictor found himself very useless quickly.

Win via Planets

So a local 1st place for me! As always it's a great bunch of casual players and it was a very enjoyable evening! And we are continuing to keep this up once a month, which is great!

Once again we did the random draw... this time I got Nids! So Nids next time!

Wednesday, 23 March 2016

X-wing Store Championship Northampton 20/03/16

Off to Northampton I went, I had my scum list all packed in till 5 minutes before I left... I changed to the Ghost, as I wanted to give it a try!

So my List for the Northampton Store Championships was

Hera, TLT, Nien, Intel, FCS
2x PS2 T-70s, R2, Integrated

So 14 players turned up for the day meaning 4 Swiss rounds!

Game 1
Han, Marksmenship, C3P0, Gunner, Title
2 x Rookies

Early game see's Hera bring up the left side and the T-70s head straight into the center, he turns all his ships in, but quickly has to turn Han away before he hits a rock, meaning the two rookies faced my entire force on their own! This saw one go down straight away, and another the turn after! This left Hera in a bad position and one T-70 damaged.

So as my ships turn around to hunt Han, a T70 goes down but not till a good few turns of shooting left Han heavily damaged, and it wasn't long till Han finally went down.

Win 100-25

The Turn Han goes down.

Game 2
3 x Contracted Scouts, Deadeye, R4, Plasma Torps, Extra Munitions, Guidance Chips.

The new dreaded wave 8 list!
I had one goal this game, and that was to sit in range 1!
Very quickly I was able to do that, dropping a Scout in the second shooting phase helped as well, I kept my ships at range 1 or out of his Arc the best I could, he did manage to get two torps off, and drop half the Ghost but was never able to actually drop a ship. One T-70 was on 1 hull left though!

Win 100-25

Pile up! There was a 3rd scout a second ago.
Game 3
Blue Bwing, FCS
Cracken, Swarm
Garvin, VI, R2D6
Dutch, Title, Targeting Astro, Autoblaster turret

This list can put out some accurate firepower which was scary for the Ghost, early turns saw the Bwing go down as well as a T70, and the other T70 going down quite quick, a few turns later Cracken went down. At this stage the Ghost was untouched, but he could destroy me quickly, but Dutch and Garvin got separated, letting me drop Garvin, before turning around and going for Dutch, he did get th Ghost down to below half, this was a close game, at one stage I thought it was game over, when it was just the Ghost vs three of his ships!

Win 100-75

Its all about to kick off!
Game 4 (Final)
IGA, Crack shot, FCS, Glitterstims, Title, Tractor Beam, HLC, Autothrusters
IGB, Crack shot, FCS, Glitterstims, Title, Tractor Beam, Mango, Autothrusters

So the final game! Up against fellow Cloud City Host Lee, this game started quite well for me, I was able to strip a IGs shields and then finish it off for a swap of a T70, he was able to whittle my Ghost down to half live, but the Ghosts firepower proved to much for the other IG and it went down. The game was played very much on my board edge with a lot of blocking and shots being denied to each other, as we both wanted the perfect shot! This make for a interesting Mosh pit!

Win 100-50

Early turns, IG finds itself in range 1, but only takes 1 point of damage.

So my first ever store championship win! The ghost is actually quite demanding to fly right, and in a couple of games I think I flew it quite well, and didn't make any mistakes with it, I think it may struggle vs aces, but I am yet to play it vs Aces, so we will see!

Store Plaque 

Saturday, 19 March 2016

X-Wing Store Championship Chatteris 19/03/16

So my second store championships of the season. This time wave 8 being just released, it was going to be fun!
Now because I had already won the range ruler at MK, it was time to try new things!

Dengar, Pred, Gonk, R5-P8, Punishing One
Eval, HLC, k4, Outlaw Tech, 4-Lom

So a bit of new fun stuff! Lets see how the scum did, this was a 14 player event, so just four rounds!

Game 1
Dengar, Pred, Gonk, R5-P8, Punishing One
Cobra, PTL, Scum Stealth device
Black Sun Headhunter

In a interesting game, he cloaked Cobra, who then just disappeared in the first round of shooting! The headhunter lived longer then it should of, which caused Eval to take some real damage. After the headhunter was blown up by Eval, he had his Dengar chasing Eval, and completely ignored my Denger! His Dengar suffered a Injured Pilot just as Eval went down.

At this stage he had no shields banked on Gonk, while I still had 3, over the following turns, I was able to whittle him down.

Win 100-47

Game 2
Hera, Autoblaster turret, nien, FCS, Intel
Dash, Pred, Recon, HLC, Title

Dash found him self in a bad place, and was taken down in the 3rd round of shooting, Hera was able to deal with Eval, but then one on one Denger was able to rip up the Ghost over many turns, last turn he called the wrong move, planting himself on a rock, and allowing Dengar to finish the game in range 1.

Win 100-47

Game 3
Bossk, Engine, Gunner, Pred, Tactician, Outlaw tech
Boba, Pred, APL, Outlaw Tech, Seismic, Dampeners

Did game started quite even, both of us taking damage across all ships, my problem happened when Eval went down, while he still had both ships alive! Both were on half points by this point, and my Dengar just couldn't put any hurt on his ships, but the droid did! By the end of the game, I think R5-P8 did more damage to his ships then I did! But while on 5 hull he rolled at range 1 with bossk, crit, crit, hit, hit. I rolled 2 blanks and boom goes Dengar.

Lose 49-100

Game 4
Guri, Pred, Autothrusters
Palob, Ion Turret
Cartel Marauder x2

This game was brutal, Dengar staying in Arc most of the time, causing some real heavy damage to his scum ships! He got Eval and Dengar down to half live, but the HLC and Dengar shooting twice, plus R5-P8 was to much for his Scum ships! A cartel went down first turn, which was big, after that, I wasn't able to focus fire much, but once all his shps had 2ish Hull left each, they started to drop quickly.

Win 100-49

Overall I enjoyed Dengar, but do I stick with him for tomorrows Store Championships I am going to?Or do I try the Ghost out! To many options!

So I finished 3rd, which means I got a second range ruler and the shiny (and heavy) coin!

So a quick write up, as I have now got to choose what I am using for tomorrows event!

Cya next time!
Luke Fishy Townsend

Wednesday, 9 March 2016

05/03/16 X-Wing MK Store Championship

So my first X-wing Store championship of 2016.

Going into these championships I had one goal, to get the top 8 range ruler to add to my collection! I have three championships to do this!

So 46 players turned up after a couple of drop outs.

A quick run down, as this is turning into a busy month and I am not having much time for blogging!
I do have pictures, but my phone for some reason, won't let me upload them to the PC, so no pictures :(

My list I went with was

Dash, Pred, HLC, Title, Intel
2x Gold Squadrons, TLT

Not sure what to use under wave 7 currently, so I took this as it should be easy to fly and I used to run Dash all the time.

Game 1
Fel, PTL, TC Title, Autothrusters
Howlrunner, Crack Shot
3 x Black Pilots, Crack Shot

I made a big mistake this game, for some reason I parked dash in front of the ties! While Dash survived longer then he should of, in the end he went down as did the y-wings. I was able to knock off Howlrunner and a couple of ties.

Lose 49-100

Game 2
Yorr, Palp.

Fel, PTL, Title, Autothrusters, Stealth
Omega Leader, PTL, Comms Relay, Stealth

This was a game vs team make and fellow Fishy Wargaming blogger Kyle, we knew the loser of this would most likely already be out of the cut.
I used Dash to hit his ships in the corner where he stays, but I went in to sharp causing, Dash to have a couple of bad turns. Omega leader found himself battered by the Y-wings, and as Fel disengaged to get a better chance, all my ships destroyed the shuttle, to the lose of a Y-wing. When Fel came back in, he went up against Dash and the Y-wing over a few turns and end up being dropped in the end. I did lose half of Dash though!

Win 100-50

Game 3
Dutch, TLT, R2-P6, VI
Doni, TLT, tactician
Horton, TLT, R2

A game vs another one of my team mates, this time Ian. This was a funny game, the TLTs seem to do near enough nothing to each other, only Dash seemed to be able to lay down any real hurt. Doni finally went down as did one of my Y-wings, and then we just kept trading shot, but Dash's extra dice really helped to drop the rest of his ships, but Dash was heavily damaged by the end.

Win 100-50

So half way through the Swiss, being 2-1 wasn't great, knowing that the only way to make sure I got top 8 was to win all 3 of my next games!

Game 4
Poe, BB8, VI, Integrated
Dutch, TLT
Esege Tuketa, Recon, TLT

A game vs a good friend, with a very fun and interesting list. My plan was to drop the Kwing quickly, as it combo's well with Dutch. Poe and Dash had a couple of early shots at each other, with neither doing much, but Dash coming out better. Then I focused on the K-wing, which went down under the fire power, this game kept going till Dutch and one of my Y-wings went down, and then a shield-less dash and my Y-wing finished off Poe over a number of turns.

Win 100-50

Game 5
Corran, PTL, Shield, R2D2, FCS
Chewbacca, Engine, C3P0, Pred

So this game was vs Sam, another good guy, and we have played various times before, but don't think he has ever beaten me, but the games are always on a knifes edge!

This game saw Corran going through a debris field two turns running, which a action-less Corran, was being chased by became a dead Corran.
Dash was heavily hurt by this point and spend most of the game staying away from Chewbacca. The Y-wings started hitting Chewbacca, but one went down.
Last turn of the game saw a 1 Hull Chewbacca at range 1 of a 2 hull Y-wing (who was out of arc!) and range 3 of a 2 hull Dash! Lucky for me, Dash killed off Chewbacca... If he didn't Sam would of took that game! Wow it was close!

Win 100-50

Game 6
Fel, PTL, Stealth, Autothrusters, Title
Whisper, VI, ACD, FCS

I made many mistakes this game, I was able to drop Whisper with TLT's and also drop the shuttle, but when Dash went down early, the TLTs just couldn't put enough damage on Fel.

Lose 63-100

I was gutted losing this game, as with that I thought quite a bad MOV, I was out of the running. So packed up I did, and got ready to leave....

And rankings were called.... I was 8th! I made it in by 21 MOV!!

So a quick bit of food and unpack and I was off again for top 8!
Now I got my range ruler, so I was quite happy.. but I couldn't get my head back into gaming mode, and it showed...

Top 8
Vader, VI, Title, ATC
Whisper, VI, FCS, ACD
Shuttle, Palp

So a quick run down.... I lost quite badly, this game was recorded so I wont say much, but I didn't fly well at all, I did drop Vader but that was it.

Good day, but a long day!
The guy (David) I lost to in the top 8 went on to win the event! Go David!

I have two more championships at the end of the month!!

Luke Fishy Townsend

Saturday, 27 February 2016

Local Conquest LCG event!

Hello again!

So I went into a local Conquest Event this evening, not having played in a long time!
Barrie of Guardians of Tyr, gave me some helpful tips, on deck building and tactics!! So went into this event using Worr, even though I didnt think much of him on first glance... Barrie told me the errors of my ways!

So just a quick report but here it is!

Game 1-
vs Nids, Swarmlord and Gravid Terigon!

Opening 5 planets saw 4 greens, so I was happy about this!

First turn I took full control of the board and took the first planet. At this point I had a heavy resource advantage already and my opponent called it, with me already happily set up for the next turns.
I had a muster the guard in my hand, and was about to drop 6 units onto the board. So I was confident if we continued I could have won the next planets.

Planets 1 - 0
Warlord - Both not bloodied

Not actually from the game, we had a quick rematch as we had time! We chucked everything in! I actually won this battle!

Game 2-
vs Space Marines, Ragnar.

Opening 5 planets saw only 2 greens!

First turn I dropped a troop transport. I didn't put anything on the first planet and instead set up on 3rd plant. Doing this he only put a scout on the first planet.. but it was Green, I used troop transport to win it!

Second planet he had set up nicely but each had taken one damage (first planets ability) and I dumped a load of units there, and used inquisitor fortress on one unit, and then preemptive barrage and completely wiped the second planet, causing him to pull warlord out to keep him unbloodied.

Third turn! And I went for the 3rd planet, I was already set up and so I pushed everything. He did bloody my warlord, but it was always my planet. He pulled out his warlord so he could have a 'minor personal victory' of not having his warlord bloodied, but my planet and 3 blue planets!

Planets 3 - 0
Warlords - Mine Bloodied, his not bloodied

I was now the only player on 2-0

Facing the Marines!
Game 3-
vs Orks, Nazgreg.

Interesting game, with catachan outpost I found I was hitting harder then the Orks! He took command control first turn, but I still was able to win the first planet, again with troop transport and catachan outpost.

Second turn, I gained control of the field, as first turn I picked off his troops on one of the planets and I did the same this turn, and put more command icons down then he could!
Second planet was green, and while it was a bloody fight, I was able to pull it off, with another troop transport, elysian assault team, and what I already had there. His Warlord also got bloodied trying to win this planet.

Third planet, I had already set up on, and I put everything I had here this turn, including my warlord. He was unable to muster much of a defense, with 2 units and his bloodied warlord, I dropped his rocket boys before they hit me, and then I had enough units to swarm his remaining unit and to kill his Warlord! So I didn't get the planet but I did get the warlord kill.

Planets 2 - 0
Warlords - Mine was completely untouched, his killed.

A very hurt Ork Warlord sits there, thinking.

So after it being a long time since playing Conquest properly, I have won a event!
Going 3-0 and not losing a planet all event was amazing! And now I leave you with a picture of my winnings!!

Play Matt, Promo Stracken, and 4 Promo's

Luke Fishy Townsend

Scott Byrant: Sheffield X-wing Store Championship Report


Another stores Championship event this time in sheffield at The Outpost
they also have a facebook page check them out.

LIST LIST LIST LIST well i made so many in the 5 days i had to plan for this event and changed my mind so many times.
what if i did this what if i tried that ooohhh this list looks good etc etc.
My problem is i dont get much time to play at all usually about once a month,and i havnt played since my last blog / battle report where i came 11th out 18 with a 2-2 record.
( please check that report out aswell if you havnt had chance to on this site aswell.)
I wanted to test new k wing ive got ,i also wanted to get new c3po alt art card in a list and had few in mind but as had no practise time i decided on virtually same list as last time with slight tweak.

MY LIST.......................................

PS 4 Z95 again no change
Ps4 Stresshog again no change
Dash this time instead of predator and recon i went

dash ,ptl,hlc,eu,kyle,outrider 58 pts.

My reasoning was i did struggle with the doughnut hole with only 1 action per turn so thought ptl will help with that and it did so did the free focus tokens from kyle..
And the hog when it does get vs aces does cripple there actions as it did vs 3 x xwing aces in last event.


ROUND 1 HERE WE GO............
Vs An experienced player flying

Vader tie/x1 adv comp EU,PREDATOR

He set decimator in middle and vader to his right after ive set z95 & hog to my left and dash in middle,ok im thinking inch forward slowly try get stress shot onto vader if not kenkirk depending which to then set dash onto.
Well the hog didnt even manage to get a shot of at all i think i went to fast like turn 3 instead of a 1 z95 made 3 soft left hoping it was going to block vader but missed by tiny ammount vader was then in range 1 z95 and shot of y wing aswell,he nearly stayed and turtled up but instead took action to boost and barrel roll away so he had no shot and i didnt either DAMN.
Also kenkirk move just got him out of z95 & hog arc aswell so dash laid some damage on kenkirk but only like 2 or 3,kenkirk hit the hog for 3 damage.
K turn from y wing to face vader again but vader flew of and action moved out of arc again and took damage from an out arc decimator again,dash hit decimator again for damage taking rest of its shields.
Well this is where it started to go wrong the hog died without even getting a shot off and iv got z95 stuck infront of kenkirk making him bump me so cant shoot that but can shoot dash,
Dash is rolling 4 hits with help TL and focus but with this build and pilot the Decimator is getting plus 1 agility & Ysanne gives it free evade hes rolling for evade using lone wolf for re rolls turning focus to evade or emperor to evade so basically has 2 evades every turn so im only doing 2 damage ( if i roll 4 hits that is)
well z95 drops the first time it finally gets shot and i take the decimator down to half health before dash dies,vader is totally untouched..
i think should have gone after vader with dash 360 arc even if took him out and idnt win game the mov would have helped.

GANE LOST 100-31 Not a good start.

GAME 2.......

2 X Dagger squadron b wings with title and gunner on each &
T70 x wing ps4 red squadron veteran with R2-D2 ,AT,PREDATOR.

Same ps in this game so i had move first shoot first i set up to far left and dash on right bringing z95 and hog up slow then hard 2 right to meet their 3 ships that had come straight down middle,dash had gone up and flanked in soft left getting first shots on b wing doing 3 damage with no shots back.
The stresshog got alot of stress shots of this time also putting damage onto bwing aswell z95 did tiny damage.
Tried a block with z95 that did make 1 bwing touch but also then had no shots and was in range 1 of the other b wing and t70,so lost it in this round of combat.
t70 had just k turned so hit with 1 stress from y wing but actually made big error as was range 1 of bwing i shot in worng order i should have shot b wing with primary range 1 adding stress and then gone tlt onto t70 adding 1 stress to that,but messed up so could only do primary this time WHAT A MUPPET well didnt make that mistake again.
Dash hit same bwing with more stress and on the next go so focused on the kill shot i boosted out of range 1 to get the kill shot which i did but also into arc of the T70 and took 3 damage another bad mistake i could have a should have waited as had no shots on me.
Few more rounds the b wings had gone id had couple nice only taking 1 damage of bwing with gunner my y wing dropped and it was then t70 full health and no stress by now vs dash who had 2 shields.
t70 went on the run abit and with dash move second ptl dealt some solid damage but also went down to half health game over

WIN 100-71
not happy with mov on this win with dash good movement i should have dealt more damage not moved into arc and not messed up on firing order i think def should have maybe slowed down z95 & hog let dash do some bigger damage before they could even fire..

GAME 3........Graham Saunders
CHEWIE YT-1300 c3po,r2-d2,predator,title,anti pursuit &
Jan in hwk with predator,kyle,moldy crew,EU

We showed our list before lunch and had time to have a think try set a plan,we was both on records of 1-1 and knew we each needed a win.
Jan can raise chewie primary by 1 adding a stress to itself this scared me,moldy would add focus stock pile & knew chewie would be a tank and take some shooting i wanted to kill jan first.
I set z95 hog up again far left dash middle jan and chewie was in middle but jan went on the run to his left hiding behind chewie as dash came up left to keep out arc and long way around full flank trying to get that shot on jan we had good 4 /5 turns moving then finally got some shots out.
Dash hit jan with a solid 3 damage and the other 2 chipped at chewie double stressing him so at least he couldnt title evade,the hog took damage.
Jan ran out of places to run as had dash behind him right infront of me on gaming mat and the other 2 in front he was on 1 hull so dash hit chewie so did z95 and tried to finish Jan with stresshog i failed both time but at least double stressed it,jan died the next turn.
z95 dropped and hog was badly damaged so i sent it off as fast as it dial could take it,whilst dash went in to try finish Chewie off.
r2d2 crew kept rolling a hit recovering a shield and everytime i pick the card it was a useless crit to what was happening kept getting crits that add more stress,chewie had like 6/7 stress already lol.
Right at the end graham had to call 1 on c3po roll to save him & got this twice so slowed down the hits and just before he died he managed to take out my y wing frown emoticon messing up the mov dash was above half health so...

won 100-42
really needed that y wing to stay alive that mov again is massive.
great match though vs list never faced like that before yet was fun.
c3po did his job very well r2 kept playing up.

So im 2-1 going into last match knew had to win to get any chance of anything..

SCUM firespray Boba loaded with allsorts &
yv-666 bossk mangler cannon ,greedo,and lots other bits both ships 50 pts.

Iv played a yv666 before i didnt rate it my aim was hit that first get it gone he set up smack in the middle next to each other,id already set z95 hog again to left and dash to right,his moves was 3 straight for both for first 2 turns.
i brought 2 small ships across to middle then turned to face dash had got up and around did have range on bossk so hit boba with solid damage so then changed plan & focused fire on him next round adding stress and really taking it to him,my hog took big dmage and drop nxt round after but so did boba so im now after losing z95 next round its dash vs bossk..
Well looking at its dial im thinking ive got this but dash had to move first and all sudden each move he made was hard 3 so as the moves go on im there trying to stay out of arc guessing way he goes adding some damage to him but when i guess wrong i took some serious damage.
his set up mangler turn hits to crit if i didnt defend this they then turned 1 crit into 2 hits and if i took damage card the first card was face up as crit BRUTAL dash was soon under half health and he was aswell.
Made big mistake 1 move i should have gone soft 3 away boosted and barrel rolled would have prob been in arc but had range bonus and asteroid bonus & would have taken him out of his hard 3 circle he was doing towards closer asteroids.
i went hard 1 barrel roll boost and ended up taking bi damage as he went 1 soft instaed of 3 ouch.
finished bossk of with dash having like 2 hull left

WON 100-71
ill never underestimate that ship or any other ship again and if i face a yv666 again ill def chip it down some shields before i face it 1 on 1 again & ill also go off to range 3 take an attack but have range bonus etc.


My MOV was 9 pts short of the top 4 cut 9 pts im gutted i would have faced the player who beat me he had gone 4-0 in swizz so once again id faced a top performing swizz round player who was looking strong to win the event,he had beateb tom reed in last round of swizz.

I Won alt art c3po & store championship top 8 range ruler that i really wanted so was pleased with this but gutted about the mov and been so close.

TOP 4 MATCHES........

MIRANDA ,POE ,STRESSHOG (same list i was gonna run but i dont have autothrusters yet)

Tom won

THE vader & decimator who beat me vs wedge,ello,1 x z95,1 x xwing ps4 i left this match deep into it vader and decimator had damage and was looking like an upset but dont know what happened but imps won again so the final was..

TOM VS imps, i didnt see this match dont know what happened but tom won the event..


Im pleased i stuck with my sameish list gave it another go it paid off i had great event only losing to runner up and guy who had 5-1 record on the day but really no good with my mov and dont know with the hog and z95 how to keep them alive losing them is 42 pts dropped so i think on my next event they are both out and something else stronger in.
So until nxt time which is 19th march at my regular main club
THE GRID DONCASTER they have stores event going for record 32 players.
thanks for reading hope this all makes sense have written it late at night and hope havnt dragged on to much


Monday, 22 February 2016

Guest Article by Dean Goldsmith: My Gaming Experience

The Games People Play...

I'm currently venturing into a new gaming system. After playing X-Wing exclusively for the past two years I've given in to temptation and jumped into Armada. My thoughts are now filled with Nebulon B Support Frigates and Turbolasers and Command Dials rather than TIE Fighters and Elite Pilot Talents and Twin Laser Turrets. But despite the change of scale and pace, it seems my mind is still filled...

And this got me to thinking about how the games I play are so much more than just games. More than just a couple of hours entertainment on a Tuesday night. More than the odd tournament here and there. I recently had a bit of a 'rough' eighteen months. Illness and hospital visits plagued my life for the first time and until just now I hadn't realised how much of a coping mechanism games can be. Whether it's the immediate release of forgetting the real world for an hour or two during an actual game or the hours filled list building and ruminating on tactics and battle plans during stressful hospital visits, long days at work or times when the kids are arguing over whose turn it is to have control of the telly remote, games offer us a way to turn our minds to something creative and fulfilling. I've built lists sat on the loo! I've gone over TIE Fighter formation flying tactics whilst being injected with radioactive tracer and placed in an MRI scanner. I've internally debated the merits of taking R2-D2 instead of R5-P9 on Poe Dameron whilst being screamed at by irate customers at work. Without this mental cushioning I'd have gone mad. Maybe I am mad. Maybe I'm the only one that does this. I've unwound from a hard days work writing and re-writing squad lists on numerous occasions. I've spent hours pouring over the internet looking at other peoples lists and thoughts and opinions, often not so much to improve my game but to block out whatever the wife was watching on telly at the time!

Does everyone else do this too? Does anyone else spend time building lists they never take to the table? Do other people let the games they play fill their minds and their time as much as this? Is it even healthy?

Games that require you to paint models (and I paint many of my X-Wing miniatures) offer a relaxing, fulfilling element but painting, unless you are especially lucky, is not something that can be done at work or in a hospital waiting room. Brushes, though portable are useless in the dark confines of the cinema when you've taken the kids to see some new, sub-par, animated bore-a-thon. Ever tried painting in the dark? No. But you can theorycraft and list build and plan strategies to your hearts content. And the best thing is the kids won't even notice... Neither will the wife if you're lucky!

Don't even get me started on how podcasts can ease a boring commute to work (Cloud City Radio is really worth a listen). Hours and hours of pointless waiting in traffic have been eased listening to peoples tournament experiences or their opinions on the latest new releases. Hell, even Mathwing becomes a bearable topic of discussion when you're stuck on the A45 with at least another half hour to pass before your junction!

So the next time you think about the games you play, think about what the games you play mean to you. Think about the time you spend other than playing the actual game and ask yourself “What else would I be doing with my time, if it wasn't for plastic spaceships?” Hopefully you'll be happy with the answer. In the mean time, enjoy what you do.

Oh, and of course... May the Force be with you. Always.

Sunday, 21 February 2016

Guest Writer Lee: Talks about where Scum are in the Meta.

Hey guys leebo Williams here, its been a while since I wrote anything for the fishy wargaming blog,
but here we go. As I sit here following another vassal defeat, I ask myself the question I have been
asking myself since the release of my beloved faction “scum and villainy”.

This is by far my favourite faction and whenever I am building a list I always start with scum and Kath
Scarlet in particular. I love Kath and fly her very well even if I do say so myself. The two tournaments
I have under my belt have been won with Kath as my lead pilot. I tend not to fly slaves like most
people and go very fast with them and am not afraid to k turn to make sure I can return to combat
on my terms.

Now we come to my dilemma I wanted to try some of the other good pilots in the faction and
tonight I played ig 88b with ptl, advanced sensors, Mangler cannon and auto thrusters accompanied
by 2 black sun ace khiracx fighters with Crackshot and Glitterstims. I was up against Corran dash
build and while Corran went down very quickly the fact that his dash had hlc and my 3 ships are all
forward facing I lost the khiracx one by one and then played cat and mouse with the ig for a while
but slowly got taken down with dash only on 3 hull. Now without a 360 turret or an auxiliary arc I
believe I was very lucky to get dash to the point of maybe killing him. So am I barking up the wrong
tree? have the IGs had there day? Well in the hands of a good pilot they still can be a force to be
reckoned with if you have a pair but one on its own? I’m not sure how to make them effective they
need more than just lots of tokens they need the regen of A or the free evade of c or the
unpredictable nature of Ds sloop.

Now we do have Tlts y wings but if you haven’t listened to the cloud city podcast I am not a fan of
spamming Tlts in any list it’s just not x wing in my opinion, but what do I do, do I take a pair of them
with and IG so I have cover for when I need to turn the 88 round? Or do I stick with my beloved Kath
and put two Tlts with her, again it is a question of list building, which is as much a part of my hobby
as playing the actual game. Now with our store championships coming I believe it’s a point of fly
what you know and I think I may as well keep going the way I know and my first love.

Now this is a long way to waffle on about testing stuff but it comes down to comfortable flying,
running what you know and then sticking with it, in this game practice really does make perfect.

Thank you for reading my rambles and fly casual and may the force be with you.

Leebo Williams

Friday, 19 February 2016

Jay Whitbread: Warmahordes, Tales of a Journeyman

Tales of a Journeyman - A Warmahordes Story
By Jay Whitbread

Hi all, first attempt at writing a blog, but I am delighted in joining Fishy Wargaming. Bear with me if I go rambling. I started wargaming way back in the VERY early 90s ('91 I believe)
through the tried and tested method known as 40K. Eventually was drawn back in at the tender age of 25 this is when I discovered other systems and that, in a much shortened version, led to me meeting Luke and writing this.

So, I'm from Eastbourne and do my gaming over in St. Leonards, with the lovely folks at 1066 Wargaming. Recently, our resident Press Ganger decided that a Journeyman League (JML) would be
JUST the ticket to spice up the New Year. How right he was! Suddenly, we have people popping up with battlegroups saying they want to play. GREAT!! Now comes the hardest part for me...


Well, after MUCH deliberation, I went with Everblight. The imagery of the Legion just shouts at me and I love the idea behind their fluff.
This meant choosing between the standard "off-the-shelf" pLylyth set or one of the awesome alternate lists from the Journeyman League rules.That was easy, pVayl's group was chosen as I owned it all except the warlock herself.

If you've never played Warmahordes, then a JML is a great way in. If you've played one half (Warmachine or Hordes) but not the other, JML is a great way to learn.
I've been a Cryx player for a couple of years now and, as anyone who has seen me play will tell you, I'm not that good with them.
The opportunity to learn a faction from the ground up has made Legion so much fun, as I discovered in my first two games!

Game 1 - I got to face down Iron Lich Asphyxious (Cryx) and his battlegroup. I was outnumbered AND outgunned (his heavy had a Range 13 gun!!) straight away.
The aim (we thought) was to assassinate the caster, so I decided getting up the field rapidly MIGHT put Cryx on the back foot.
Vayl put Leash on her Scythean, walked forward and pulled the warbeast with her, before it went wandering further forward into the woods.
 In the meantime, the Neraph flew forwards rapidly. Well, I forgot how versatile Cryx Bonejacks are, as they advanced RAPIDLY!!
I won't bore you with a blow by blow but, needless to say, things got violent VERY quickly.
The Scythean went down like a sack of spuds and the NEraph fell foul of pAsphyxious' feat, leaving Vayl wondering how her lack of ANY threat in melee would play out.
Cunning placement, of course, won the day with her throwing the spells Malice AND Hoarfrost directly at an unguarded and focus-less enemy 'caster, killing off Asphyxious.

A jammy win but a fun game and that is what counts.

Game 2 - Circle Orboros are a tricky faction. High DEF makes smacking them quickly a lot harder, as does all their movement shenanigans.
I started with exactly the same opening gambit, learning a few things about positioning from the Cryx game.
A more conservative approach was favoured by my opponent but that, I soon found out, was a red herring! Suddenly,
my Scythean is being battered seven ways from Sunday by an angry Warpwolf and an Argus! I was in trouble,
the Neraph was out of position thanks to his 'caster (pKaya) using Spirit Door to shift across the table!
Leaving melee was the only option it had, so the free striking Argus had a go and missed, much to my relief.
I was now in a position to hurt Kaya and my Neraph used its animus to great effect, inflicting hurt upon the Warpwolf and seeing it leave the table.
The two Argus remaining went for Vayl, she was open and it was a wise move but, to my opponents chagrin, one missed! The other hit Vayl for 11 damage,
of which she then transferred half BACK to it thanks to her Talion rule. With Chiller cast on the Neraph, Kaya was a sitting duck at -2 DEF and plenty of Fury available to boost rolls.
In total, the Neraph smacked Kaya for 38 points of damage, some being transferred to the Argus but, eventually, she died.

I play for fun, even if I am getting my backside handed to me and this was a fun evening! I'm looking forward to the next phase, 15 points!
More stuff to kill and be killed by! Now, if you'll excuse me, I should get back to my painting...

Sunday, 14 February 2016

Star Wars Armada Event, Lost Arc Games 13/02/16

So a early morning but the prospect of three Armada games was appealing...

Worth noting, I am going into this event with only one game under my belt, this is a brief report.

So a 9 players Store Championship at Lost Arc Games, and well least I might get top 8 rulers.

So my list for the day is.

Imperial II Class Star Destroyer, Motti, Gunnery Team, Redundant shields, Relentless
Victory II Class Star Destroyer, Gunnery Team
Victory II Class Star Destroyer, Overload Pulse

4x Tie Fighters

So a bit of a random build, but I am going into the game, looking to learn more then anything.

Game 1-

MC80 Cruiser (Ackbar)
2x MC30C Frigate
4 A-wings

This game was brutal including him being able to stick 9 damage on my ISD in one go.
The game looked his, with my losing a VSD and both my other ships heavily damaged.
Our fighters near enough cancelled each other out.

But then his MC80 went down, and everything changed, the MC30's couldnt stand the remaining fire power and couldn't stick any damage back onto the remaining star destroyers

Win 370-201

Game 2-

Mc80 Cruiser (Ackbar)
2x Assualt Frigate
5 X-wings

So first 4 turns nothing, not even a shot!
Last couple of turns he put enough damage through while I struggled to line up any real shots, my VSD's didnt shoot once

Lose 12-113

Game 3-

3x Assault Frigates
1 CR90 (Ackbar)
5 Awings

Going into this game, I had have enough of playing against Ackbar, and once again I was playing vs him!

Brutal game, where he kept his ships at high speeds meaning I never really got any good shots away.

Lose 80-298

So a good day, with me finishing 5th! So I got some templates which are cool.

Overall the game needs some variety and soon, as I doubt I will attend another event while Ackbar is everywhere!

Good day though!

Thursday, 11 February 2016

X-Wing Report: Guest Writer, Scott Bryant

At ZONE OUT doncaster check them out on facebook

18 players have come out today only 2 imperial lists 2/3 scum and rest rebels,Theres not 1 single ig or falcon in sight today.
2014 National Champion & top 4 at FFG WORLDS 2014 Keith Wilson & also my Scott Feeney who won his last event The Winter kit with a 4-0 at the event.

Scott is flying same list as he did at winter kit
2 x ps2 Blue Squadron B wing
1x ps4 Dagger Squadron with b-wing/E2 Gunner
1 x ps4 Dagger Squadron with b-wing/E2 Nien Numb

Keith Wilson is running
Soontir VI Autothrusters, Royal guard, PTL
Decimator Rear admiral rebel captive,VI,Gunner,Ysanne.

PS8 Dash ty2400 Predator,HLC,recon specialist,EU,outrider 58pts

PS4 Y wing BTL-A4,TLT,R3-A2 Stresshog 28pts

PS4 Z95 12pts

Toal 99pts

I went predator over PTL on dash for the re rolls even if stressed & recon for the extra defensive focus help.
The stresshog is to cripple higher pilots action skills & help cripple ships token bonus play to then hit with dash hlc attacks.
Also went ps4 on 2 ships to help vs the lower swarms and 4 x tlt lists,lets me shoot before them.
I was tempted with LONE WOLF but as never tried it before thought id wait on that.

Ive run this list 5 times so far with 5 wins so feeling good but this will be a bigger test.

GAME 1.....................5 Ship swarm
2 X Z95 PS1

Never played a swarm with my list yet and think it could be weak against them esp if they can get focused fire onto my stresshog.
I set up as far away as i can and move slow as i can waiting to see how he starts,once see hes near the middle dash makes 3 soft and boost behind and takes out 1 z95 in 1 attack with no arcs on me.
Alot of careful moving and staying out most arc i do damage on few ships and take another z95 out before the other 2 ships come into play,then not long before the swarm is gone.

100-0 win very happy
still shields on all ships.

GAME 2....................Another 5 ship swarm

5 x kihraxz PS2

Another swarm feeling good but this player i know but never actually played and he is good with well practised formation flying.
dash comes in chipping away damage but not as much as i hope,the dice going bad even with predator re rolls.
I take out 2 kihraxz in this game but dash gets hit with a crit damage of reduce pilot skill to 0 OMG thats brutal for dash and i lose dash few rounds later, and to much for my other ships to handle.
1 of his ships has 1 hull survives my 2 primary & 2 x tlt then kills me.

LOST 40-100
Tough game But this player james plum went onto win the event even he admitted my dice were shocking.

GAME 3...................3 ship build

2 x k wing PS2 with tactitian TLT


Was gutted about last games loss it was first loss with this list,then i made huge massive mistake.
I knew i wanted to just get a shot at 1 k wing vs dash hit him with 3/4 damage then with pilot skill advantage take him out before he could really get a shot.
I moved dash totally the wrong way no knowing that k wings can do a 360 primary OMG so ive moved into range 1 thinking he cant attack,1 k wing does 3 damage primary the other k wing does 2 damage from tlt and Poe does 3 damage aswell.
Im down to 2 hull stranded and my other shios are other side of the board,i do little bit damage but die next round,and game ends not long after totally gutted
WHAT A MUPPET I AM hard lesson learnt

LOST 100-0

GAME 4.....Last round before cut vs 3 ship x wings




Finally im VS some higher ace pilots and my stresshog can do what its made for.
Lesoon learnt on dash i set the 2 small ships running as dash hugs the edge letting him move along far side until hes far enough down and then sweep dash through asteroids out of arc hitting wes first for 3 damage.after 2 more rounds shooting before wes can finally get a shot hes on 1 hull and dies only taking 1 shield of dash.
Stresshog then hits wedge for double stress also taking 2 shields of him dash also does damage & not long before wedge dies leaving 3 vs 1 poe full health and z95 on 2 hull stresshog taken damage and dash always out of arc.
i manage to get z95 right behind poe and just bump him every time hes not to fussed as really chasing dash down getting in dash range 1 doughnut alot of turns.

WIN 63-0 dash on 1 shield y wing on 2 hull z95 2 hull..

So i finish the swizz with record 2-2 and finish in 11th whioch earns me 2 x c3po alt art cards.


scott feenay who lost in swizz to keith had to face him again & couldnt get the win though was good battle he had both ships down to 1 hull.
Well played scott your list is serving you well

2nd match was the
5 x khiraz that beat me
b wing farlander advance sensors ptl
3 x rookie X Wings 1 had intergrated astromech and r2 astromech..

Scum swarm wins.


Keith Wilson soontir & decimator.

James manages to hit decimator with a reduce ps to 0 massive crit and that begins to take damage as cant get out of arc as good and the game ends
james wins 100-


Well played to all players


Thank you for the guest article Scott Bryant! Fancy writing a article for the blog? Get in touch!