Monday, 18 January 2016

X-wing report from Kyle! Weekend Warlords 09/01/16

Hey all sorry this is a bit late but I have been rather busy, with sorting out events for other x wing events and gaming clubs. Ok so this week I was at Weekend Warlords in Loughborough, this was a 100pts dogfight with 75 min rounds
and 5 rounds as there was 18 players on the day. Before I get into what I took just like to say a big thanks to all the staff and players for making it a great day out, if your are ever in the area just pop in and have a look there
is always something on and always space for games.

Ok now after last week and the tie swarm (that did not work that well) I decided to take something different, so different it was a different faction completely so here is what I tock.

99 Points
47 points
• Boba Fett Firespray-31
Veteran Instincts
K4 Security Droid
Engine Upgrade
13 points
Black Sun Soldier #1 Z-95 Headhunter
13 points
Black Sun Soldier #2 Z-95 Headhunter
13 points
Black Sun Soldier #3 Z-95 Headhunter
13 points
Black Sun Soldier #4 Z-95 Headhunter

So the idea for this list was because I was having such a bad time with my dice rolls, I wanted to try and make a list that gave me the best chance to get better dice rolls. I picked the scum boba as he is better then the imps one because he has that re roll ability for each enemy ship at range 1 of him, this meant that I had a good chance of getting hits on the targets that I picked and also help him last longer. This was the same reason why I took the K3 droid, it help with not just giving a free target lock but also meant that I could keep my focus for the defence if I needed it.

Game 1

100 Points
36 points
• Poe Dameron T-70 X-Wing
BB-8
Weapons Guidance
Wired
34 points
• Kyle Katarn HWK-290
Wired
Twin Laser Turret
Recon Specialist
Moldy Crow
30 points
• “Blue Ace” T-70 X-Wing
R5-D8

This game started with both of use starting in opposing corners so it would be a few turns before any action, I set up my swarm in a block formation as this is how I like to fly them and it also means I can get all of them shooting at the same time. After a few turns of getting ships into position to attack Boba was a bit more forward then I would of liked which meant he got attacked buy the 2 x wings with some very good rolls from Ben, meant that I had lost all my shields and the first crit was 2 damage on Boba great start. So next turn Boba was at range 1 of the 2 x wings, even with Boba's re rolls (which were blank after blank) he ended up with only one hull left. The swarm was able to get rid of blue ace but the damage had already been done, then Kyle shoots with the tlt there goes Boba and Poe is not touched and also Kyle is full as well with a stack of focus tokens, So from here it is a struggle as I don't have enough fire power to deal with both ship. Because of this I sent the swarm after Kyle lucky I was able to get him with some range 1 attacks but before that I had lost a Z and another was on 1 hull, this helped with stopping Poe getting free focuses and also no tlt shoots as well. I manage to get Poe into hull but it cost me the rest of my Zs to do so.

loss 70 to 100


Game 2

99 Points
47 points
• Bossk YV-666
Outmaneuver
“Mangler” Cannon
Navigator
Outlaw Tech
26 points
Syndicate Thug #1 Y-Wing
Twin Laser Turret
R4 Agromech
26 points
Syndicate Thug #2 Y-Wing
Twin Laser Turret
R4 Agromech

Yes that is 2 y wings with tlts great and some nice action economy with the R4 agromech, so the set up we both decided to face each other in a joust and just go at it. The reason why I did this was I have enough attacks to take out the Y wings if they come at me, and also I can take care of Bossk with all the ships I have and then just get behind him and stay there. With that in mind I just rushed Bossk the Y wings went off to stay at range 2 and 3 just so they can keep shooting there tlts. Bossk did 2 rounds were he shot a Z which lost only a shield then at Boba in the next turn who lost 2 shields. After that Bossk went down from Boba with 2 hits and 2 crits and because Boba was a hight ps meant that there was no shoots back from Bossk at range 1 which could of hurt, so now I went after the Y wing with every thing. The tlts were able to get Boba down to half points, there is not much you can do when 3 hit are being rolled all the time, but because my whole list was shooting first I was able to put damage on his before they could shoot back which gave me my first win.
win 100 to 24

Game 3

100 Points
32 points
• Wedge Antilles X-Wing
BB-8
Veteran Instincts
Integrated Astromech
33 points
• Luke Skywalker X-Wing
R2-D2
Veteran Instincts
Integrated Astromech
35 points
• Poe Dameron T-70 X-Wing
R5-P9
Veteran Instincts
Integrated Astromech

So we both set up in opposite corners of the map and start the long turn into each other from there, from this point my zs were trying to catch up with Boba who I was way to aggressive with, this meant that Boba got blocked by the x wings with all there weight of fire on him. He did mange to live with only a couple of hull points left but one of the crits was lower attack power (great new he shoots like a z) so i thought it was time for him to get out of there but the x wing were hot on my tail, I tried to use the zs as blockers which worked but with some amazing dice rolls Dan got 2 of them in one shoot. I was able to clear the crit from Boba the turn before but because I had not boosted he was close to the edge, the only move I could do was a hard left turn and he dose not make it yep he was off the board. So with what ships I had left I had lost as there was not much I could do with the zs, I will say I was lucky as I was able to get Luke off the board to get some points..

loss 100 to 35

Game 4

98 Points
37 points
• Poe Dameron T-70 X-Wing
R5-P9
Push the Limit
Integrated Astromech
31 points
• Tycho Celchu A-Wing
A-Wing Test Pilot
Chardaan Refit
Expert Handling
Autothrusters
Push the Limit
30 points
• Jake Farrell A-Wing
A-Wing Test Pilot
Push the Limit
Autothrusters
Wired

Yay A wings another ship that does not get as much play as it should do. So again I set up in the corner with my swarm and Boba on the side of them, my opponent sets up the other side and I just start to think great now I get to spent 75 mins chasing A wings around. So for this one I was aggressive and went after them my goal was to first get Poe. So that was the game plan and this time it worked out for me I was able to get rid of Poe with in the first few turns, it helped that my opponent kept using the focus as he did have some very very bad rolls and one of the Zs finished him off. Next I turned to the A wings because the main threat had gone I just brought all of my ships down on them, using the Zs as blockers and then getting in close with Boba. This did take some time as A wings are just so fast, but I got lucky and was able to get Tcyho after Boba had striped his tokens the Zs were able to finish him off. Next I went after Jake and I am able to get him at range 1 of Boba and the Zs, then I was able to deal with him quickly, this was a interesting game but I was happy just to have a win.

Win

Game 5

100 Points
20 points
Omega Squadron Pilot #1 TIE/fo Fighter
Comm Relay
20 points
Omega Squadron Pilot #2 TIE/fo Fighter
Comm Relay
20 points
Omega Squadron Pilot #3 TIE/fo Fighter
Comm Relay
20 points
Omega Squadron Pilot #4 TIE/fo Fighter
Comm Relay
20 points
Omega Squadron Pilot #5 TIE/fo Fighter
Comm Relay

5 tie/fos all with comm relay this was going to be a tough fight, for starters there all shooting before before my Zs and with the comm they can keep there evade. So again I set up in the comer this is so I can move in a nice formation and also lets me see where the enemy ships are going, Tom sets up in the middle and turns in swarm vs swarm. With 2 attacks each we could not do much to each other as we were both rolling well, I move Boba a bit ahead along with the Zs and we get a pile up in the middle. We both end up losing a couple of ships and Boba takes a lot as damage as well, I was able to get him out of the combat and keep my Zs as blockers. Boba start to take more damage and gets down to 1 hull left, even which his re rolls he was not doing great. I start to bring him back around, but Boba goes down quickly. So now its just swarm vs swarm we keep going all the way to the end of the game and there is only 2 ships left 1 Z and 1 tie both on 1 hull each, we both k turn and shoot 2 hits on my Z and 1 evade 1 blank and that's it game over.

loss 100 to 80

The last game was one of the best of the day great fun going against tie's even after my other report about them, so that was it I finished 9th

Great day against a great group of people I look forward to the next one, so that's it guys my second report done the next one will be from MK.

Till next time guys and remember the force will be with you always

Kyle


Monday, 4 January 2016

Shadow Games, Rugby 2/1/16, Kyle

Shadow Games, Rugby 2/1/16

Hey all happy new year, this Is my first time doing this so please be nice. So on Saturday the 2nd of Jan I attended my first tournament of the year, It was held at shadow Games In Rugby.
For the event there was 11 of us In total which meant there would be no top 4 cut and only 4 rounds of Swiss, this also meant that one person would be on a bye each round.

So for the first one of the year what do I take to kick the year off with, a Tie Swarm with 6 ships here is what was in it.

100 Points Imps
19 points
• “Howlrunner” TIE Fighter
Veteran instincts
22 points
• “Omega Leader” TiE/fo Fighter
Veteran instincts
14 points
Black Squadron Pilot #1 TiE Fighter
14 points
Black Squadron Pilot #2 TiE Fighter
17 points
• “Epsilon Ace” TiE/fo Fighter
14 points
• “Wampa” TiE Fighter

So the list has some new stuff and old stuff as some of it was xmas presents and I wanted to give it a shot, so I came up with a high PS list. This was so that it could deal with other high PS lists and also TLT lists if they were any about, which there was one or 2 but also there was no 2 lists the same at the event.
Speaking of which lets get on to the first round, this saw me play Ian Russel who Is a regular at the Milton Keynes store, we have played one or two time I think, here is what I was up against.


Game 1 Ian Russel Imps

100 Points
32 points
• Darth Vader TiE Advanced
TiE/x1
Ruthlessness
Accuracy Corrector
35 points
• Soontir Fel TiE interceptor
Royal Guard TiE
Push the Limit
Autothrusters
Stealth Device
33 points
Bounty Hunter Firespray-31

So at the start of the game I thought great I am playing my old list, till I saw there was no palp mobile but a bounty hunter instead. The game started off well as I was able to get Vader down to one hull with the help of wampa. But after that it went down hill fast, because of the ruthlessness on Vader, Ian was able to hurt the other ships in my list. This was not helped that I was not able to roll green dice to save my life, also because Vader has accuracy Corrector there was always 2 hit even with a bad roll. because of this and some really good green dice from Ian and me from time to time this game ended in a loss

loss 100 - 0 not even half points for large ship

great game and a great opponent, just wish i had of had better dice but don't we all.

Game 2 Bye

For the next game I got the bye, so I thought I would have a look at some of the other lists that were about and also how ever one was getting on.

So the first list that I saw right off the back because you cant miss them, was the 3 k Wings, yes the same as the one that made top 8 In the worlds. I saw them flown live on the net but to see them flown In real life. A few of the other lists that I got to see where 2 B wings with 2 A wings with Tycho in one them, a falcon with Chewie escorted by Biggs and tarn and palp mobile with 2 Interceptors


After lunch It was time for game 3.
Game 3 a different Ian with Scum.

100 Points
36 points
• Guri StarViper
Veteran Instincts
Virago
Sensor Jammer
Inertial Dampeners
20 points
Cartel Marauder #1 Kihraxz Fighter
20 points
Cartel Marauder #2 Kihraxz Fighter
24 points
Syndicate Thug Y-Wing
Ion Cannon Turret
Unhinged Astromech

I set up as I normally do with my swarm as a group. Again I was not rolling well but 2 attacks against Guri were not enough as If I got one hit It would be changed to because of the sensor jammer, so I thought I would go after the other ships and win that way. This did not work as even thought the kihraxz fighters only have 2 defence dice with just 2 attacks, Its still not easy to take them out. I was only able to take out one ship from the list which gave me the second loss of the day.

loss 40-86


So now its time for the last game of the day which buy this point we were all feeling tired, me included as I had been up since 6am to get here. My opponent was Stephen Nolan who was a great laugh all the way through, It was just so much fun and also it was my second scum list with 2 large ships.


Game 4 Stephen Nolan with Scum

98 Points
53 points
• Boba Fett Fire spray-31
Push the Limit
Flechette Cannon
Recon Specialist
GiItterstim
Engine Upgrade
45 points
• Bossk YV-666
“Mangler” Cannon
Tactician
Engine Upgrade

All though this was a fun game it was a hard one as well, not much happened in the first few turns then Boba was all the way on my side of the table. However Bossk was far behind so I only had one ship to deal with, lucky for me Stephen had put Boba on a rock and at range 1 of all my guys. We both looked at each other and went yep he is gone no way he can survive this, how wrong we were all of the attack I got only rolled 2 hits even with he re roll from Howlrunner also he had used glitterstims as well. This meant that he had re rolls because of Boba ability and with me rolling nothing but 2 hits each time he lived, we were both surprised and because of that Boba lived and ran away. Buy that time Bossk had put him self in he way so I went after him instead because even with the way I was rolling I could do damage, so he went down but not before I lost my PS12 tie which was a shame as I really like him. After he went down I was able to focus fire on Boba and finally had some good rolls, and was able to come away with my first win.

Win 100 to 83

All In all It was a great day, the list that had won was a rebel Chewie with Biggs and Tarn, and the k wings came In second. I think that the first time in a long time this was one of the most diverse tournaments that I had ever been to, as there wasnt two lists alike.

Thanks for reading guys it has been fun doing this, the next event for me will be on Sunday the 10th of Jan but this time I will be taking something new. Ill let you all know how It goes In my next one, but for now may the force be with you all .

Kyle





Monday, 21 December 2015

X-wing, Lost Arc Game, 19/12/2015

So this will most likely be my last X-wing event of the year, worry not as I have two more planned in January!
So this event followed standard rules, 100 point dog fight etc.

11 players turned up meaning there would be a bye.
4 Rounds of Swiss.

So for this events run down, I will be covering my own games as well as my brothers, his was the first event he has attended and he has only played about 3 games before hand.
I wont talk much about his games, as I wouldnt of been able to see much.

My list-

Poe, VI, R2D2, Autothrusters
Han, Pred, C3P0, Gunner, Engine, Title

Standard list for cracking the aces meta, you have Han the Nutcracker and Poe who will be chasing Soontir and Phantoms.

My Brothers list-
IGA
Basic Firespray
Basic Hound Tooth

So one of each of the big ships, this was always going to only be a laugh for him, so he thought why not!

The players are off!


Round 1-

I played
Boba, Dampeners, Recon, VI, Engine
4x Black Sun headhunters

This game didnt start well for me, I messed up on my opening turns and got Poe trapped next to Han, I did drop a headhunter, but Poe was taken down in one round, which was unlucky considering he had focus token to!
Han played the clever game, hitting headhunters one by one, but struggling to do real damage, but over the turns he was able to drop the rest of them.
I was almost able to turn it around, but a direct hit stopped me being able to knock Boba down to half hp.
Small spoiler, this guy actually wins the event, so not to unhappy about this! Losing to the winner is not a bad way of losing.

Lose 52-100

Brother played
Tarn, R7
Jake, Vi, Autothrusters, Title, PTL, Proton
2x Green pilots, PTL, Refit, Title, Crack shot

PTL A-wings caused some real problems, and kept picking away at the Scum ships slowly but surely.

Lose 0-100
Han flying around the Scum!

Round 2-
I played
Bounty Hunter, APL
5x Obsidians

Great another firespray!
Once again Poe got in all sorts of trouble, but this time managed to either evade, dodge or get enough shields back to stay in the fight.
The other player committed all his Ties to chasing Poe, which worked in my favour in the end, as Han came in and started picking them off. The firespray went after Han and struggled to do any damage.

Win 100-0

Brother got the bye, so a 150 MOV Victory!

Poe finally turns the tides on the Ties.. which were chasing before this point!

Round 3-

I played
Whisper, VI, ACD, FCS
Soontir, PTL, Autothrusters
Shuttle, Palp

Well my list was designed to crack the Imperial Aces list, and it did, I rushed for the Shuttle and even though it was limping away, it could not get away from a chasing Han, it helped that Whisper went through 3 rocks this game, but my list can drop a Whisper and Soontir while arc dodging them.

Win 100-0

Brother played
Bounty Hunter, APL
5x Obsidians

So same guy I played in round 2, my brother needs to learn to target certain ships, he had near enough all the Ties down to 1 or 2 Hull.

Lose 0-100

Chase the Shuttle! 

Round 4-

I played
Echo, VI, ACD, Recon, Jammer
Jax, PTL, Autothrusters, Title, Ion Engine
Shuttle, Mara Jade, Intel Agent

Slightly different version, but same outcome, Echo died quickly, followed by the shuttle, Jax was causing some problems though, and Han just couldnt get the damage through. Poe made a lucky K-turn and finished about 1mm from Jax, this allowed Poe to shoot Jax into space rocks.

Win 100-0

Brother played
Farladner, wired, Plasma Torps
Poe, BB8
Horton, R5-X3, TLT

From what I saw of this game, it looked like the Rebel player wasnt able to put real damage on the large Scum ships, allowing the rebels to be picked off, one by one.

Win 100-0

Han trying to crack Jax, but keeps failing

Final places
I finished 2nd
Brother finished 6th

This event saw a lot of different builds, except maybe the two shuttle builds and my Han build, but its good to see a diverse meta.

Prizes

Prizes for Second place!

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Sunday, 8 November 2015

X-wing, MK 100 point Event 07/11/15

So last Guardians of Tyr X-wing event for the year and so of course I was going!
Here is there webpage, get involved next year! http://www.guardiansoftyr.com/

So its a sell out of 32 players, but 1 player didnt show, means there was a bye going around!

Right so I planned on taking Dash and Corran to see how they role in the current meta, and I do love Corran!
My Original list-
Dash, PTL, Title, HLC, Engine, Kyle
Corran, VI., FCS, R2D2

Now this was the list, but to adapt to the current meta I needed to beat TLTs, and so changes were had!

New list-
Dash, PTL, Title, Mango Cannon, Engine, Nien
Corran, VI, FCS, R2D2, Engine

So this will allow me to move faster and fight in a range 1 of TLT lists, with Engine on Corran and range 1 shots with Dash!

VS high PS aces, I had a PS10 Corran, who should be able to lay down the hurt, vs Whisper/ Soontir.
I was a little bit worried by VI Vader, but as he cant use autothrusters, Dash should be able to deal with him!

Also with the Stress Bots going around, Corran can still use FCS so he wouldnt mind being stressed to much! But Dash had to stay away if I played vs any Stress lists!

Game 1-
Biggs
Poe, VI, Autothrusters, R2D2
Wedge, Pred, BB8, Plasma Torps

Interesting list, but lucky for me I was able to pass him initiative.

Early turns see Dash get a bit closer then he wanted to, but lucky only Wedge could line him up, but that did see three shields come off Dash for only one on Biggs!
But then he swung after Corran, leaving Wedge with no shots, and Biggs in the middle of Corran and Dash.
He did strip a shield of Corran with Poe, as I kept my focus, and I would regain it anyway.
Biggs goes down before he can get a second shot, Corran and Dash making quick work of him.

Next turn saw Wedge K-turn and Poe doing a Talon Roll, leaving both with no shots.
Dash also had no shot this turn. But Corran did a 2 bank and boost right into the back of Wedge at range 1. Double Tapped him and BOOM!

Poe did take a while to kill, but in the end he couldn't do any damage to me, as he couldn't line up many good shots.

Win 100-0

Corran about to shot Wedge down


Game 2-
Dash, PTL, APL, Title, HLC, Kyle
Doni, TLT, Engine, C3P0, Seismic

We both go after each others Dash quite quick, I am able to keep my Dash in his range 1 hole, but couldnt get much damage though, Doni was heavily hurting my Dash, with range 1 and dropping a shield to hurt him. APL also came into play a lot this game. When my Dash went down, I still had a fully shielded Corran, his Dash went of the board due to being stressed and not able to do hard turns, (The Crit that makes then red moves)

So Corran vs Doni....
Long finish, Corran even with FCS was rolling 1 hit, which was going through, (Doni couldnt roll a evade!) But he would re gen it, and then do 1 damage to me, which I re gen.

I did have a good turn and was able to double tap him all the way down to 2 Hull left, but he slowly got his shields back!

Last turn of the Game (On the Timer!), Corran is fully shielded still vs Doni who has 2 Hull and 3 Shields. My first shot is range 3, he guesses 1 with C3P0, but rolls no evades, he shoots back to re gen, and I double tap and get 3 more damage through to take out Doni! Close game, but at just before this I was up 56-53, and I couldnt see a way for Doni to kill Corran.

Win 100-53

Chase his Dash (His was the red one)

Game 3-
Guri, Pred, Sensor Jammer, Autothrusers, Title
3 Cartel Marauders

So not much to say here! Very quick game, 2 mins off the quickest game of the day!
I couldnt punch any damage through onto the Cartel Marauders down to his fantastic evade dice (only rolled 1 Green that wasnt a evade)
He downed Corran in 1 shot with a natural roll of Crit, Crit, Crit, Hit, to my 3 blanks, (It was a direct hit!)
And Dash was just hunted, around the board by chasing ships, not able to do enough damage to take down the chasing crafts.
Lose 0-100

Game 4-
Han, Pred, C3P0, Gunner, Title, Engine
Poe, VI, R5-P9, Autothrusters

Now my goal here was to take out Poe and have Corran left, as Corran vs Han, I fancy Corrans chances.

And that is near enough what happens, I am able to chase Poe down, while staying away from Han (Except the odd range 3 shots).
Taking Down Poe did cause quite a bit of Damage on Dash, and in the end Han is able to take down Dash, but with Corran laying down some serious hurt on Han, it wasnt to mater.
Even when Han, evades and uses C3P0, I would just double tap, and then re gen and repeat.

Win 100-53

Game 5-
Mux, TLT
3 Y-wings, TLT, Unhinged

Here it was, the 4 TLT list (Only 1 at the end)!

So it started by Dash trading shots with just 1 Y-wing, by trying to skip by the sides of his formation.
And then it happened!
Corran and Dash spent 2-3 turns fully engaged with the TLTs (alot of the time at Range 1), and then fled out the other side as we both regrouped.
I had Dash down to 3 Hull remaining at this point, and Corran shield less (Fully regained all shields before next engagement)
I turned Dash back on himself and left Corran charging head on, he turned 1 Y-wing to go for Dash, while Corran got into Range 1 of Mux, and double tapped him to dust!
Corran kept taking fire, but is able to re gen just as quick, Dash plays with Fire dodging out of range or into Range 1 of the remaining Y-wings, as last turn was called I had a 1 Hull Dash and a near enough untouched Corran, but this turn Dash wouldnt be able to dodge (got trapped) a 6 Hull Y-wing, so I got Corran into range 1, to double tap it if needed (I had to kill that Y-wing as he would kill Dash)
But it turned out Dash and Corran took the Y-wing out before it could shot!
Dash lived!

Win 75-26

HERE WE GO!
So a good event, with my finishing 5th due to poor MOV, but I did pick a couple of prizes up



I always need another notepad, as during this events I write everything down! So I go through them quite quick, and a promo card, as I am trying to get 8 of these ones!

Quick run down of what was on show!

There were a lot of Aces lists, 3 Aces or Palp and Aces, not as many TLTs as I thought only about 4-5 in the end, and Poe was around in force to!
Not many two ship builds, I believe there was only 5

As the top 5 lists below show, there isnt a single type of list that is dominating currently (Also the top 16 at worlds showed this!)

Anyway Here was the top 5 lists

1- Vader, Fel, Jax
2 - Whisper, Vader, Palp shuttle
3- Guri, 3 Khraxz 
4-Chewie/Dash
5- Dash/Corran (me)


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Monday, 2 November 2015

X-Wing, Guest Writer James Wilks talks about GamesFest 31/10/2015

So a write up by James Wilks for the X-wing event at Games Fest 31/10/2015
Enjoy!



X-Wing tournament at GamesFest MiniCon, Tring, 31/10/2015

I stumbled upon GamesFest on facebook purely by chance.   It was billed as a mini convention, which included an x-wing tourney.   Several traders were going to be there; including Lost Ark and Calamity Comics, and several other games where being played as well as X-Wing.

There were 3 swiss rounds of 75 minutes followed by a cut of 4.   And an epic prizes on offer - a Tantive IV for first place

Following winning a K-Wing in the Cloud City Radio competition, Pro-Painted by MandalMotors, I put a list together based around Esege Tuketu.

Esege Tuketu (K-Wing); Twin Laser Turret; Recon Specialist
Dutch Vander (Y-Wing); Twin Laser Turret
Poe Dameron (T-70); Veteran Instincts; BB-8

The game-plan was to keep Esege and Dutch within Range 2 of each other in order to share focus and grant free target locks.   I went for VI on Poe as I thought I would come up against Soontir, and I wanted to ensure I was moving last.




Game 1 versus Chris
Poe (Push the limit, Autothursters, BB-8, weapons guidance)
Dash (Outrider, HLC, Kyle, Engine upgrade, Push the limit)

My deployment was poor, forgetting about the Range 2 restriction on Esege’s and Dutch’s abilities.  As Chris’ Dash and Poe veered off to their right, Dutch was left out of the fight for several rounds.

Chris’s Poe went down in some range 1 Poe-on-Poe action.    Esege and Dutch were whittled down and taken out by long range HLC shots, leaving my Poe to chase down Dash.

So, in the last round with Dash on one health, and Poe on three health and one shield.  At Range 2 through a roid.   Poe rolled 3 hits, Dash rolled 3 evades.  Dash returned fire with 4 hits, while Poe rolled 3 blanks.

Loss 69-100

A close game, on any other day Poe should have caused the final damage or at least survived another round.



Game 2 versus Ian
4x Royal Guard Interceptors, Autothrusters, Crack Shot

I’ve met Ian in MK several times but never played him before.  

On the whole, I was able to stick with the game-plan and keep the Esege and Dutch in proximity, sharing Focus and Target lock.   Poe got caught in a kill-zone between two Inceptors.
The TLT’s seems to have been designed for use against interceptors, as they went “pop” one by one.

Win 100-34



Game 3 versus Rob
K-wing(TLT, Recon, Prox Mines, Extra Munitions)
Y-wing(Ion Cannon, BTL, Stress-Driod)
and 3x Z-95

Rob set up his all-pilot-skill-2 squad facing across the board, at right-angles to the usual convention.
I had seen in Rob’s previous game that his Y handed out stress and Ion tokens, so much so that one ship had five stress token!, so I decided make that the Y priority target, partly because my build relies on actions, but mainly because I only brought 3 stress token along with me.
After trading a few shots, with little damage, Rob’s K-wing dropped proximity mine, only for Rob’s Y-wing to immediately fly in to it.

We entered the end-game with just a K each, mine with full hull, 4 shields, a target lock and a higher pilot skill from a few moves ago and Rob’s the full hull and 3 shields.    Slowly, steadily but surely, we traded TLT shots – the result was inevitable.

Win 100-63



Game 4 (Semi Final) versus Chris (again)
Poe (Push the limit, Autothursters, BB-8, weapons guidance) and Dash (Outrider, HLC, Kyle, Engine upgrade, Push the limit)

After losing by the final role of the dice last time against Chris, I was eager for revenge.   I took a more aggressive approach, setting up closer together and heading more directly in a rough formation.  
This paid off initially, as I focused-fire on Chris’ approaching Poe, with my Poe finishing him with a range 1 pounding in the second round of shooting.
This should have given me the advantage, but my inability to bring all guns to bear coupled with both by red and green dice deserting me, meant I was unable to covert my advantage and instead my K-Wing and Y-Wing got picked off one by one by Dash’s HLC.  Leaving Dash on 2 hull against Poe on 3 hull and one shield.
After a mad dash across the board, I finally got in range… it was like Range 1 plus half a millimetre.  Poe fired blanks, and caught 4 HLC hits in the face back – game over, and near as makes no difference the exact same result.

Lose 69-100



Game 5 (3rd/4th place playoff) versus Rob (again)
K-wing, Y-wing, and 3x Z-95

This was the second time I had come up against Rob, and feeling confident following my win in our previous game, I set up to go head to head directly towards him.
Poe bought-it early on after causing only minor damage to Rob stress-bot Y-wing.    I thought that it by game over at that point, but next turn Rob tried K Turn his stressed Y-wing.   I turn Rob’s Y-wing towards the table edge and in front of his Z-95’s – causing a few collisions.
My K and Y then combined to pick of a Z, then pounded his K with two lots of TLT’s.  
We were left with my Y-wing with 3 hull remaining against 2x Z-95’s, one untouched, and the other with 2 hull and 1 shield remaining.      Rob was unable to give both his Z-95 shots at the same time, but I was able to peck-away at the Z’s turn after turn, eventually taking them both down.

Win 100-71


So 3 wins out of 5 and 3rd place overall.


The combo of Esege and Dutch is amazing – I total understand why Miranda would be picked each time ahead of Esege, and Horton is preferred over Dutch – but Esege and Dutch do so much more to help each other the Miranda and Horton ever will.

Poe is good – but he’s can’t arc dodge quite like Soontir, or hit as hard as Wedge, Corran or Talanbane.

James Wilks

Sunday, 25 October 2015

X-wing, Lost Ark Games, Stevenage event 24/10/15

So decided to go down to Lost Ark for a X-wing event, only been down once before and last time the event was cancelled due to only two of us showing up!
This time there was twelve of us to battle it out! over four rounds.
Some good prizes on other

1st-2 Small ships/ 1 Large Ship
2nd-1 Small ship and some FFG wallets
3rd- 1 Small ship

I went for a bit of a different list for this event, wanting to try the new T-70 out, so I sent my goal of two wins out of the four games.

My list

Poe, PTL, BB8, Autothrusters
Biggs
3x Bandits

So yep the Super Poe, my was to fly in formation till Poe had a good chance to split off or in till Biggs went down.

Super Poe ready for action!
Game 1-
Boba, VI, Engine, K4, Seismic
Bossk, VI, Engine, K4, Tactician, Gunner

So higher pilot skill so not much arc dodging for Poe this game.
I turned into the rocks early with all five of my ships together and found the Hounds Tooth in firing range, with Boba out of the fight at this stage, and Bossk took some serious hurt while he did double stress Biggs he only managed one damage.
Next turn some Bossk try to get behind my formation, but I had turned into him, so he crashed into Biggs, and very quickly went down.
Now Boba was in the fight but turned away to use his rear arc, Biggs went off to clear stress while the Bandits and Poe slowly took damage off Boba.
Boba managed to drop two bandits, but with the remaining bandit and Poe ships chasing him and Biggs coming around to trap him in a corner, he went down.
Win 100-24

Good start, but not really a good test for Poe.

Bossk about to be in trouble


Game 2-
3 Kihraxz
2 M3A's with Mango

So we set up at different corners so no straight joust, and I split Poe off from turn one.
He made a fast move though the rocks and knocked a shield of a Kihraxz early, before swooping in behind a rock and one shooting a M3A.
At this stage the other player decided to turn everything towards Poe, except one Kihraxz K-turned in front of my swarm, causing a crash.
When turning everything towards Poe, the other M3A landed on the rock, but the other two Kihraxz took all three shields off Poe.
At this stage he tries to K-turn the three ships that went after Poe, but the M3A goes off the board.
The other Kihraxz tries to keep blocking my formation which is now splitting up.
I rush Poe off and he quickly deals with the Kihraxz that was causing my swarm problems, while the swarm rushes off to deal with the remaining two Kihraxz fighters.
He does manage to drop a bandit, but my ships where able to finish the game easily as both his Kihraxz were heavily damaged.
100-12

Poe was amazing this game, zooming around and flew like a Interceptor, he finished two Kihraxz fighters and one M3A by himself!

Swarm trying to deal with 2 Kihraxz
So 2 out of 2! What a great start, my goal complete, so all about just trying making sure I give Poe a good run out!

Game 3-
Leebo, Pred, Recon, Title, Mango
Chewbacca, Jan, Recon, Pred

So I wanted to drop Chewbacca quickly, and I was able to quickly drop Chewbacca down to Hull early, Biggs started taking a bit of damage, but as Poe finished off Chewbacca after a couple of turns of chasing him, Biggs went down.
At this point the Bandits chucked themselves at Leebo, dealing minor damage, but Poe finally turned around and put his foot down to join in chasing Leebo.
And thats went Leebo took some real damage.
Leebo was able to drop 2 bandits but Poe with his Barrel roll, PTL, Focus, Green Move, Target Lock, really shined this game, as he was able to put heavy damage on Leebo.
Win 100-49

Poe really become a Mini Aggressor combined with a offensive Soontir this game, dealing out some real fire power to hurt both Chewbacca and Leebo.

Game 4 (Final)-
4x Royal Guard Interceptors, Autothrusters, Crack Shot

Interesting list, but he had been doing well with it all day and so wasn't going to be a easy game.
There was a lot of trading firepower in this game, and damage seemed to take ages to deal.
Poe was able to one shot a Interceptor but also found himself being shot at by two and losing his shields.
But while the Headhunters had took a beating all three where still around, only Biggs had been dropped, and by now the Interceptors had been taking damage, and slowly started to get destroyed.
Was helped by one parking on a rock, in front of three ships, including Poe.
Win 100-25

Shoot me some Interceptors!

So 4 wins out of 4, quite surprised by this, but Poe is amazing. I will continue to think of a better support to fly with him, but this list went quite well!

So finishing 1st I was able to take 2 small ships!
I took a Tie Advanced, just in case I needed a 4th one.
And I took a Kihraxz, which means I have 4 now.

Good fun day, but then I would say that!

Monday, 12 October 2015

X-wing UK Team Championship!

So it was here the UK team championship, our team of 3 vs 31 other teams.
The event was held in MK, and every body turned up, including a teams from all over the country!
Anyway it would work like a best out of 3, for your team to win you needed at least 2 wins out of the 3 games each round.

Anyway our lists!

Me (Captain)
4x Golds, TLT
Yep boring but solid

Lee
7 Headhunters with Feedback
Fun swarmy and very nasty

Rhys (Bus boy)
Soontir +mini swarm
Basically a solid list, but Rhys turned out to be the player we chucked under the bus to try and give me and Lee good match ups!

So lists set, we arrived and off we went!

Game 1 vs 186 Teal

Me vs Soontir, Vader, Palp shuttle (This game was recorded, so will be on YouTube soon)
I took this match as both Lee and Rhys didnt want it, it was quite a straight forward game, with me winning 100-0

Rhys vs Dash, 2 y-wings with TLT
Poor Rhys struggled this game he did get half points for Dash but in the end the 360 arcs were to much for him. Lose 25-100

Lee vs 5 kihraxz fighters
Lee made a mistake and flew straight at them, and by the sounds of it was pounded early on, he did knock off a couple of kihraxz but end up losing 40-100

So team lose of 1-2, not the best of starts but it turns out 186 Teal made the final! So wasnt to bad after all!

Vader is on a rock... and next turn is between a rock and some TLTs!


Game 2 vs Boston

So Rhys was chucked under the bus this round, which gave me and Lee good match ups

Me vs Kavil, Cobra, Mux, Headhunter
I took off the Headhunter before it shot, and then Cobra was soon to follow, it basically was a pick of a ship game, and it didnt take long for the TLTs to show there strength vs these low agility ships.
Win 100-0

Rhys vs Vader, Soontir, Palp Shuttle
Yep I should of took it, but we planned otherwise, and Rhys gave it a good go, but couldnt get much luck, again he got half points for shuttle
Lose 14-100

Lee vs Dash, Doni
Lee made some good work on this game, but it was helped by poor attack rolls by Dash and Doni, Lees headhunter swarm came out big winners by 100-14

So the team wins 2-1, good round for us, and Rhys seemed okay being chucked under the bus if it helped the team. I just wanted to avoid doing that every round.

The scum getting close ready for some TLT loving!


Game 3 vs Misfits

Yep our other team... we entered two teams and we played each other! We knew it was going to happen, and once again poor Rhys was under the bus.

Me vs Boba, Cobra, Graz
I hit Boba for a lot early without taking much return fire, before Cobra went down in a single shooting phase, after he gave a y-wing a munitions failure though! But soon after Graz fell, then Boba, in quite a quick game.
Win 100-0

Rhys vs Vader, Soontir, Palp Shuttle
Rhys was going to hate this list by the end of the day! But he did really well and was unlucky not to kill Vader early on, which could of changed the whole game!
By the end his opponents Soontir and Vader both had 1 Hull left! But this game went to time, so Rhys did manage to get half points for shuttle and keep Soontir alive!
Lose 14-66

Lee vs Dutch, Garvin, Rookie, Cracken
Now this game was unreal, it was so close, last turn of the game, it was a 1 Hull rookie vs a headhunter with 3 Hull/shields remaining, the rookie had blinded pilot though, and whatever the Rookie would of done, the headhunter would of been able to feedback, it was a really bad position for the poor Rookie, so Lee got a extremely close win
100-84

Wow 2-1 again, but no celebration as this was vs our fellow team mates, and none of us wanted this game, as we would of preferred to play other teams and different players.

Game 4 vs Splinter Squad

Now we looked at their lists..we looked at each other... and this was not going to be a good round.

Me vs Soontir+mini swarm
Not much to say, neither us wanted to engage on the others terms and so we didnt, there was about 4 shooting turns all game..
Draw 24-24

Rhys vs 4 Y-wings with TLT
Rhys did as good as he could of, but in the end TLTs put some hurt on him.
Lose 25-100

Lee vs 2 B-wings, 2 T-70s
I thought Lee was going to have this, but in the end I was wrong, looked close for a while, but Lee couldnt quite finish off his last ship
Lose 76-100

So 0-2 lose, but we expected it, and still happy to put up a good fight, our goal as a team was 3-2, so the last game was going to see if we could do it.

Just after one of the few shooting phases we had, not much damage was done!


Game 5 vs 186 Black

Great, another 186 team, including some strong players.

Me vs 3 Sigmas
First round of shooting saw the Phantoms fail to kill a y-wing, and so in return, the y-wings kill a phantom!
After quite a few turns of flying around and shooting, a 1 Hull phantom was left vs a fully health y-wing. Now to give the other player credit he could of ran.. but he decided that would of been boring, so tried to get his phantom back into arc, but a lucky TLT shot (I had 2 hits and he had 5 evade dice and a evade token) hot through to take his last Hull, morale ism don't trust green dice!
Win 100-72

Rhys vs 7 Headhunters with Feedback
Poor Rhys, he was going to struggle, and it looked like such a close game, at once point 2 ties vs 4 headhunters.. but Rhys pulled it round for his first win of the day! Also meaning our team would win this round!
Win 100-76

Lee vs Dash, Poe
Dash and Poe looked like they were flown really well, and Lee struggled to put any real damage on them, lose 0-100

Y-wings trying to stay at range 2-3 of a phantom!


A 2-1 team win and we got our goal of 3-2! We finished 13th in the end, and we were quite please by this, we are sad to say our other team (Misfits) finished 30th? in the end.
But overall I think we all enjoyed it, not sure if Rhys enjoyed being chucked under the bus that much, but he took it like a boss and played really well.



Quick thought on my list, its strong and boring... I doubt I will fly it again really, its extremely strong list, but flying in a box and winning isn't that fun!

Next year we have already decided to hopefully keep the same team!